Call of Duty – Modern Warfare 2 review

I have a habit of coming back even though I promised myself to never write reviews. I’m bad with this. But you probably don’t care. Let’s do without sentimentality: I’m back so you can downvote, I’m back so you can flood and troll in the comments. How can I deprive you of such pleasure?. So let’s get started. I completed Call of Duty – Modern Warfare 2 and I want to talk about it. My psychologist sent me… although I don’t have a psychologist, and that guy on the street didn’t want to be one. But we’ll talk about that later.
Call of Duty – Modern Warfare 2 is a game where you cling to a rock with thousands and thousands of ice axes, then accelerate, jump and shout “Aaaaa. "on another rock, you grab onto, start sliding into the abyss, and a friend grabs you, then booooooon down the slope on a snowmobile, after that you shoot at people from a drone, boom, and you’re an astronaut, various objects also fall on you, you jump, sometimes not successfully, but most often successfully, the jump on a rope ladder looks especially cool, and you fly away from Brazilians into the endless blue sky, avenging them for England’s loss to Brazil in the 1/4 finals of the 2002 World Cup. Oh yes, there is also extreme river rafting.

Seriously, I’m wondering why Call https://eth-casino.co.uk/withdrawal/ of Duty is coming out in the fall. In its spirit, idea, body and soul, it belongs to the glorious tribe of summer blockbusters, released at a time when the brains are melting from the heat, the holiday season, thinking and taking anything seriously is simply laziness. A good, serious plot is not important to you, cinema should not excite you, you go to the cinema in the summer to be entertained. And summer blockbusters are made for this. They are fast food, and not an exquisite dish from a chef in an expensive restaurant, exciting the special, delicate strings of the soul of aesthetic gourmets. What is fast food? This is a hefty dose of a taste enhancer, acting not on specific areas of the brain, but on everything at once, on certain primitive instincts and is comparable to a blow to the head with a sledgehammer, in contrast to a gourmet dish, which looks like an elegant, poisoned stiletto. This makes fast food delicious, but it doesn’t require you to strain your head, try to enjoy it, feel something of your own in this taste, at least it’s stupid and it’s dangerous to abuse it, it spoils the taste. The summer blockbuster hides its useless, most often stupid, plot behind a mass of special effects and the pretty face of the actress. It’s great entertainment, you like it, but you forget about it soon after leaving the cinema and have no desire to watch it again. For what? There are no subtleties of the plot, nuances of acting, it is disposable, like a syringe. And exactly the same, ideological brother – Call of Duty – Modern Warfare 2. It disguises the fact that it is a wretched corridor shooting gallery behind a heavy dose of scripts and a mass of opponents. It’s interesting how Polish developers haven’t realized this yet? Any level is a corridor filled with objects and your task is to pass it bypassing opponents. It’s boring. Case in point: Kane & Lynch 2: Dog Days. But the scripts take the whole game away, the scripts are worth playing through this game for, they are the cornerstone of the gameplay and make it incredibly similar to a good Hollywood movie. The snowmobile and the boat, all these jumps, especially the unsuccessful one in the slums of Rio de Janeiro, when you are left without a weapon and have to be thrown away from a crowd of armed rebels – this scene is magnificent, it keeps you on the edge. The scripted scenes are very good, but it’s difficult to describe them, and there’s no point, try describing the scene from Die Hard 4, when Bruce Ulysses shoots down a helicopter with his car, so that the reader understands that this is cool. This is from the series, try it yourself. The scripts are remembered after the game and sink into the soul, because the rest is horror.

Infinity Ward is not so merciful as to invite into the game that guy called Realism, who is homeless near their office and lives in a cardboard box from under the refrigerator. The protagonist cheerfully withstands a couple of clips, auto-regeneration works hard so that God forbid, the player screws up at some point. It would be cool if such a thing existed in the real world – I broke my arm, crawled into a corner for five minutes and there was no longer a fracture. The enemy’s intelligence does not simulate the desire to die, but in fact they are all suicidal people who want to commit group suicide. Not dangerous even in open areas.(I played on ordinary, it seems that playing on hard is contrary to the spirit of the game). In the fresh air you need to know where to run and opponents are no longer dangerous. True, you only get an understanding of where to run after a couple of Deaths, but thanks to the convenient autosave system, this is not annoying. Relax and have fun.

And the pleasure of a variety of weapons. Such wild, varied weapons among the soldiers definitely cause horror in the quartermasters and a strong desire to put a bullet in their forehead. There are a lot of weapons. So many. You don’t even need that much, I don’t know if they differ in characteristics or just in appearance. You don’t need to know this. Usually the battlefield is densely strewn with them, as if someone decided to plant machine guns instead of grains. Weapons from different countries, shapes and types. Because of this, regular troops resemble gangster gangs, each soldier is armed with anything, as if they were purchasing from the nearest arms dealer, from a cheerful black man from a van. A variety of add-ons and trinkets are attached to the weapon, from a completely useless heartbeat sensor, a thermal imager and an under-barrel shotgun to three or four types of sights. Why so much? I don’t understand. Probably because we have a “Real War”.
The single is weak, but the multiplayer is strong. Interesting thing. Call of Duty is evolving from a single-player game into a multiplayer one. I wouldn’t be surprised if they abandon it in subsequent parts. In Black ops, the single-player mode already looks like a useless atavism, unlike Battlefield, where a single player appeared. Game series, like living beings, evolve. Call of Duty falls under the general trend of going online, when at the end of the 2000s the Internet spread and penetrated our lives to such an extent that we can no longer imagine our lives without it. Give us everything with Internet access – from a coffee maker to a washing machine. And a game aimed only at single player will not be as successful as a game with strong multiplayer. A game aimed at online is more profitable, it is impossible to beat it, it may still bring in money years after release. Maybe this is the answer? But let’s return to Call of Duty – Modern Warfare 2. The single is weak, but you can go through it once and you will get a lot of pleasure from it, I haven’t played multiplayer, but they still play it, which means it’s good (Nerds can’t be wrong). The single is a scary friend, against which the multiplayer looks even better and more beautiful. But Call of Duty – Modern Warfare 2 is worth playing. You won’t regret it. Bye, it’s time for me to leave.
-What about the plot??
— Budget? Big and sold well, Infinity Ward is swimming in money.
– No, the plot. What’s up with the plot??
-What’s with the cuff?? I don’t wear cuffs. You’re delusional.
-No, the plot. Plot. Plot.
-Will burn? Who are you going to burn?? I’m not going to listen to your nonsense. Goodbye.

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